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Gabriel Leite
Gabriel Leite
2D/3D Game Artist
São Paulo, Brazil

Summary

Technical Artist focused on cinematics looking to break into real-time game development, with experience in Unreal Engine and Unity across gameplay, cinematics, and technical pipelines. Strong collaboration with designers, programmers, and artists to build scalable systems, optimize assets, and implement visual features directly in-engine. Adaptable generalist with strong problem-solving skills, passionate about contributing to full game production cycles.

Skills

2D Animation3D ModelingTexturingPixel Art

Software proficiency

Blender
Blender
Illustrator
Illustrator
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
Unity
Unity
PaintTool SAI
PaintTool SAI
Aseprite
Aseprite