Website powered by

Post-Apocalyptic Suburbia

I was tasked with creating an environment inspired by The Last of Us game and TV series.
This look was achieved in Unity HDRP. It showcases use of post-processing volumes, lightning, fog (volumetric and cards), color correction, as well as shader and custom decal.
Credits:
Original map creator - Suburb Neighborhood House Pack (Modular) by Finward Studios
Classic Muscle Car Pack - rfarencibia

Characters Made with CC4, with texture adjustments made in Substance Painter

Characters Made with CC4, with texture adjustments made in Substance Painter

Left: Original Store bought asset
Right: After texture editing

Left: Original Store bought asset
Right: After texture editing